--- Label class to use CSS and images.
-- <br/>See also: <a href="https://wiki.mudlet.org/w/Manual:Geyser#Geyser.Label">Mudlet Manual</a>
-- @author guy
-- @module Geyser.Label

--- Represents a label like we all know and love.
-- @field fillBg 1 if the background is to be filled, 0 for no background.
Geyser.Label = Geyser.Window:new({
  name = "LabelClass",
  format = "",
  font = "",
  args = "",
  fillBg = 1, })
Geyser.Label.scrollV = {}
Geyser.Label.scrollH = {}
--- Prints a message to the window.  All parameters are optional and if not
-- specified will use the last set value.
-- @param message The message to print. Can contain html formatting.
-- @param color The color to use. Accepts color names like "red", decho codes like "<255,0,0>", and hex codes like "#ff0000". If no color formatting is needed it is possible to use 'nocolor' which allows color formatting by using :setStyleSheet
-- @param format A format list to use. 'c' - center, 'l' - left, 'r' - right,  'b' - bold, 'i' - italics, 'u' - underline, 's' - strikethrough,  '##' - font size.  For example, "cb18" specifies center bold 18pt font be used.  Order doesn't matter.
function Geyser.Label:echo(message, color, format)
  message = message or self.message
  self.message = message
  color = color or self.fgColor
  self.fgColor = color
  if format then self:processFormatString(format) end

  local ft = self.formatTable
  local fs = ft.fontSize
  local alignment = ft.alignment
  if alignment ~= "" then
    alignment = string.format([[align="%s" ]], alignment)
  end
  if ft.bold then
    message = "<b>" .. message .. "</b>"
  end
  if ft.italics then
    message = "<i>" .. message .. "</i>"
  end
  if ft.underline then
    message = "<u>" .. message .. "</u>"
  end
  if ft.strikethrough then
    message = "<s>" .. message .. "</s>"
  end
  if self.font and self.font ~= "" then
    message = string.format('<font face ="%s">%s</font>', self.font, message)
  end
  if not fs then
    fs = tostring(self.fontSize)
  end
  if color == "nocolor" then
    color = [[ style=" ]]
  else
    color = [[ style="color: ]] .. Geyser.Color.hex(self.fgColor) .. [[; ]]
  end
  fs = "font-size: " .. fs .. "pt; "
  message = [[<div ]] .. alignment .. color .. fs ..
  [[">]] .. message .. [[</div>]]
  echo(self.name, message)
  self:autoAdjustSize()
end

--- raw Echo without formatting/handholding stuff that Geyser.Label:echo() does
-- @param message The message to print. Can contain html formatting.
function Geyser.Label:rawEcho(message)
  echo(self.name, message)
  self:autoAdjustSize()
end

--- Prints a message to the label with decho color formatting, preserving label's font size and formatting.
-- @param message The message to print. Uses decho color codes like "<255,0,0>text" for colors.
function Geyser.Label:decho(message)
  message = message or self.message
  self.message = message

  -- Build resetFormat table using label's actual fgColor, not just stylesheet
  local resetFormat = getLabelFormat(self.name)
  -- Override foreground with label's fgColor property if set
  if self.fgColor and self.fgColor ~= "" then
    resetFormat.foreground = Geyser.Color.hex(self.fgColor)
  end

  -- Convert decho formatted text to HTML, preserving label's colors
  local htmlContent = decho2html(message, resetFormat)

  -- Apply label's formatting settings
  local ft = self.formatTable
  local fs = ft.fontSize
  local alignment = ft.alignment
  if alignment ~= "" then
    alignment = string.format([[align="%s" ]], alignment)
  end
  if ft.bold then
    htmlContent = "<b>" .. htmlContent .. "</b>"
  end
  if ft.italics then
    htmlContent = "<i>" .. htmlContent .. "</i>"
  end
  if ft.underline then
    htmlContent = "<u>" .. htmlContent .. "</u>"
  end
  if ft.strikethrough then
    htmlContent = "<s>" .. htmlContent .. "</s>"
  end
  if self.font and self.font ~= "" then
    htmlContent = string.format('<font face="%s">%s</font>', self.font, htmlContent)
  end
  if not fs then
    fs = tostring(self.fontSize)
  end
  fs = "font-size: " .. fs .. "pt; "
  htmlContent = [[<div ]] .. alignment .. [[style="]] .. fs ..
  [[">]] .. htmlContent .. [[</div>]]
  echo(self.name, htmlContent)
  self:autoAdjustSize()
end

--- Prints a message to the label with hecho color formatting, preserving label's font size and formatting.
-- @param message The message to print. Uses hecho color codes like "|cff0000text" for colors.
function Geyser.Label:hecho(message)
  message = message or self.message
  self.message = message

  -- Build resetFormat table using label's actual fgColor, not just stylesheet
  local resetFormat = getLabelFormat(self.name)
  -- Override foreground with label's fgColor property if set
  if self.fgColor and self.fgColor ~= "" then
    resetFormat.foreground = Geyser.Color.hex(self.fgColor)
  end

  -- Convert hecho formatted text to HTML, preserving label's colors
  local htmlContent = hecho2html(message, resetFormat)

  -- Apply label's formatting settings
  local ft = self.formatTable
  local fs = ft.fontSize
  local alignment = ft.alignment
  if alignment ~= "" then
    alignment = string.format([[align="%s" ]], alignment)
  end
  if ft.bold then
    htmlContent = "<b>" .. htmlContent .. "</b>"
  end
  if ft.italics then
    htmlContent = "<i>" .. htmlContent .. "</i>"
  end
  if ft.underline then
    htmlContent = "<u>" .. htmlContent .. "</u>"
  end
  if ft.strikethrough then
    htmlContent = "<s>" .. htmlContent .. "</s>"
  end
  if self.font and self.font ~= "" then
    htmlContent = string.format('<font face="%s">%s</font>', self.font, htmlContent)
  end
  if not fs then
    fs = tostring(self.fontSize)
  end
  fs = "font-size: " .. fs .. "pt; "
  htmlContent = [[<div ]] .. alignment .. [[style="]] .. fs ..
  [[">]] .. htmlContent .. [[</div>]]
  echo(self.name, htmlContent)
  self:autoAdjustSize()
end

--- Prints a message to the label with cecho color formatting, preserving label's font size and formatting.
-- @param message The message to print. Uses cecho color codes like "<red>text" for colors.
function Geyser.Label:cecho(message)
  message = message or self.message
  self.message = message

  -- Build resetFormat table using label's actual fgColor, not just stylesheet
  local resetFormat = getLabelFormat(self.name)
  -- Override foreground with label's fgColor property if set
  if self.fgColor and self.fgColor ~= "" then
    resetFormat.foreground = Geyser.Color.hex(self.fgColor)
  end

  -- Convert cecho formatted text to HTML, preserving label's colors
  local htmlContent = cecho2html(message, resetFormat)

  -- Apply label's formatting settings
  local ft = self.formatTable
  local fs = ft.fontSize
  local alignment = ft.alignment
  if alignment ~= "" then
    alignment = string.format([[align="%s" ]], alignment)
  end
  if ft.bold then
    htmlContent = "<b>" .. htmlContent .. "</b>"
  end
  if ft.italics then
    htmlContent = "<i>" .. htmlContent .. "</i>"
  end
  if ft.underline then
    htmlContent = "<u>" .. htmlContent .. "</u>"
  end
  if ft.strikethrough then
    htmlContent = "<s>" .. htmlContent .. "</s>"
  end
  if self.font and self.font ~= "" then
    htmlContent = string.format('<font face="%s">%s</font>', self.font, htmlContent)
  end
  if not fs then
    fs = tostring(self.fontSize)
  end
  fs = "font-size: " .. fs .. "pt; "
  htmlContent = [[<div ]] .. alignment .. [[style="]] .. fs ..
  [[">]] .. htmlContent .. [[</div>]]
  echo(self.name, htmlContent)
  self:autoAdjustSize()
end

--- sets the color of the text on the label
-- @param color the color you want the text to be. Can use color names such as "red", decho codes such as "<255,0,0>" and hex codes such as "#ff0000"
function Geyser.Label:setFgColor(color)
  self:echo(nil, color, nil)
end

--- sets the formatting options for text on the label using a formatting string
-- @param format A format list to use. 'c' - center, 'l' - left, 'r' - right,  'b' - bold, 'i' - italics, 'u' - underline, 's' - strikethrough,  '##' - font size.  For example, "cb18" specifies center bold 18pt font be used.  Order doesn't matter.
function Geyser.Label:setFormat(format)
  self:echo(nil, nil, format)
end


-- Internal function used for processing format strings.
function Geyser.Label:processFormatString(format)
  local formatType = type(format)
  assert(formatType == "string", "format as string expected, got " .. formatType)
  self.format = format
  self.formatTable = {}
  self.formatTable.bold = format:find("b") and true or false
  self.formatTable.italics = format:find("i") and true or false
  self.formatTable.underline = format:find("u") and true or false
  self.formatTable.strikethrough = format:find("s") and true or false
  local fs = format:gmatch("%d+")()
  if not fs then
    fs = self.fontSize
    self.format = self.format .. self.fontSize
  end
  self.formatTable.fontSize = fs
  self.fontSize = fs
  if format:find("c") then
    self.formatTable.alignment = "center"
  elseif format:find("l") then
    self.formatTable.alignment = "left"
  elseif format:find("r") then
    self.formatTable.alignment = "right"
  else
    self.formatTable.alignment = ""
  end
end

--- Sets the font face for the label, use empty string to clear the font and use css/default.
-- Returns true whenever it was given a string: an installed family, or a "Family Style"
-- name, is applied to the label's widget font and remembered as the font database spells
-- it, while a name the database does not list is passed on to the markup for Qt to
-- substitute for, with a warning through debugc(). Only a font that is not a string is
-- refused, with nil+error, and leaves the current font alone. A font inherited from
-- a label used as a prototype was never set on this label's widget, so it reaches the
-- markup only - self.font and getFont(self.name) can differ for that one case.
-- @param font font face to use
function Geyser.Label:setFont(font)
  if type(font) ~= "string" then
    local err = "font must be a string, got " .. type(font)
    debugc("Geyser.Label:setFont(): " .. err .. "; the label keeps its current font")
    return nil, err
  end
  if font ~= "" then
    -- setFont() resolves the name the way it does for every other window (an
    -- installed family, or a "Family Style" name split into base family and
    -- weight) and applies it to the label's own widget font
    local ok, err = setFont(self.name, font)
    if ok then
      -- the family as the font database spells it, so what is remembered here and
      -- what the widget was given cannot drift apart
      font = getFont(self.name)
    else
      debugc("Geyser.Label:setFont(): " .. err .. " - see getAvailableFonts() for valid options. Letting Qt pick the closest match it has")
    end
  end
  self.font = font
  self:echo()
  return true
end

--- return the size hint (the suggested size) of the label
function Geyser.Label:getSizeHint()
  return getLabelSizeHint(self.name)
end

--- adjust size of the Label to the suggested size (probably the content size)
function Geyser.Label:adjustSize()
  local width, height = self:getSizeHint()
  self:resize(width, height)
  return true
end

--- adjust size of the Label to the suggested height (probably the content height)
function Geyser.Label:adjustHeight()
  local width, height = self:getSizeHint()
  self:resize(nil, height)
  return true
end

--- adjust size of the Label to the suggested width (probably the content width)
function Geyser.Label:adjustWidth()
  local width, height = self:getSizeHint()
  self:resize(width, nil)
  return true
end

--internal function to auto adjust label size to content
function Geyser.Label:autoAdjustSize()
  local width = self.autoWidth
  local height = self.autoHeight
  if not width and not height then
    return
  end

  if height then
    self:adjustHeight()
  end

  if width then
    self:adjustWidth()
  end
end

---Enable autoAdjustSize
-- @param width set width to false if just autoAdjust height
-- @param height set height to false if just autoAdjust width
function Geyser.Label:enableAutoAdjustSize(width, height)
  self.autoHeight = true
  self.autoWidth = true
  if width == false then
    self.autoWidth = false
  end

  if height == false then
    self.autoHeight = false
  end
  return true
end

--- Disable autoAdjustSize
function Geyser.Label:disableAutoAdjustSize()
  self.autoHeight = false
  self.autoWidth = false
  return true
end

---setMovie allows to set a gif animation on a label
-- @param fileName the path to the gif file
function Geyser.Label:setMovie(fileName)
  local result, error = setMovie(self.name, fileName)
  self:autoAdjustSize()
  return result, error
end

---startMovie starts animation on a label
function Geyser.Label:startMovie()
  return startMovie(self.name)
end

---pauseMovie pauses animation on a label
function Geyser.Label:pauseMovie()
  return pauseMovie(self.name)
end

---setMovieSpeed change the speed of the animation
--@param speed is the speed in percent for example 200 for 200% which means double the animation speed
function Geyser.Label:setMovieSpeed(speed)
  return setMovieSpeed(self.name, speed)
end

---setMovieFrame jumps to the given frame of the animation
--@param frameNr is the number of the frame to jump
function Geyser.Label:setMovieFrame(frameNr)
  return setMovieFrame(self.name, frameNr)
end

---scaleMovie resizes the movie to the label size
--@param autoScale optional parameter to stop scaling movie if false
function Geyser.Label:scaleMovie(autoScale)
  if autoScale ~= false then
    autoScale = true
  end
  return scaleMovie(self.name, autoScale)
end


--- Set whether or not the text in the label should be bold
-- @param bool True for bold
function Geyser.Label:setBold(bool)
  if bool then
    self.formatTable.bold = true
    if not self.format:find("b") then self.format = self.format .. "b" end
  else
    self.formatTable.bold = false
    if self.format:find("b") then self.format = self.format:gsub("b", "") end
  end
  self:echo()
end

--- Set whether or not the text in the label should be underline
-- @param bool True for underline
function Geyser.Label:setUnderline(bool)
  if bool then
    self.formatTable.underline = true
    if not self.format:find("u") then self.format = self.format .. "u" end
  else
    self.formatTable.underline = false
    if self.format:find("u") then self.format = self.format:gsub("u", "") end
  end
  self:echo()
end

--- Set whether or not the text in the label should be italics
-- @param bool True for italics
function Geyser.Label:setItalics(bool)
  if bool then
    self.formatTable.italics = true
    if not self.format:find("i") then self.format = self.format .. "i" end
  else
    self.formatTable.italics = false
    if self.format:find("i") then self.format = self.format:gsub("i", "") end
  end
  self:echo()
end

--- Set whether or not the text in the label should be strikethrough
-- @param bool True for strikethrough
function Geyser.Label:setStrikethrough(bool)
  if bool then
    self.formatTable.strikethrough = true
    if not self.format:find("s") then self.format = self.format .. "s" end
  else
    self.formatTable.strikethrough = false
    if self.format:find("s") then self.format = self.format:gsub("s", "") end
  end
  self:echo()
end

--- Set the font size for the label to use
-- @param fontSize the font size to use for the label. Should be a number
function Geyser.Label:setFontSize(fontSize)
  local fontSizeType = type(fontSize)
  fontSize = tonumber(fontSize)
  assert(fontSize, "fontSize as number expected, got " .. fontSizeType)
  self.fontSize = fontSize
  self.formatTable.fontSize = fontSize
  self.format = self.format:gsub("%d", "")
  self.format = self.format .. fontSize
  self:echo()
end

--- Sets the alignment for the label
-- @param alignment Valid alignments are 'c', 'center', 'l', 'left', 'r', 'right', or '' to not include the alignment as part of the echo
function Geyser.Label:setAlignment(alignment)
  local alignmentType = type(alignment)
  assert(alignmentType == "string", "alignment as string expected, got " .. alignmentType)
  local acceptedAlignments = {"c", "center", "l", "left", "r", "right", ""}
  assert(table.contains(acceptedAlignments, alignment), "invalid alignment sent. Valid alignments are 'c', 'center', 'l', 'left', 'r', 'right', or ''")
  if alignment:find('c') then
    self.formatTable.alignment = 'center'
    self.format = self.format .. "c"
    self.format = self.format:gsub("l", "")
    self.format = self.format:gsub("r", "")
  elseif alignment:find('l') then
    self.formatTable.alignment = 'left'
    self.format = self.format:gsub("c", "")
    self.format = self.format .. "l"
    self.format = self.format:gsub("r", "")
  elseif alignment:find('r') then
    self.formatTable.alignment = 'right'
    self.format = self.format:gsub("c", "")
    self.format = self.format:gsub("l", "")
    self.format = self.format .. "r"
  else
    self.formatTable.alignment = ""
    self.format = self.format:gsub("c", "")
    self.format = self.format:gsub("l", "")
    self.format = self.format:gsub("r", "")
  end
  self:echo()
end

function Geyser.Label:clear()
  self.message = ""
  echo(self.name, "")
end

--- Sets a background image for this label.
-- @param imageFileName The image to use for a background image.
function Geyser.Label:setBackgroundImage (imageFileName)
  setBackgroundImage(self.name, imageFileName)
  self:autoAdjustSize()
end

--- Sets a tiled background image for this label.
-- @param imageFileName The image to use for a background image.
function Geyser.Label:setTiledBackgroundImage (imageFileName)
  self:setStyleSheet("background-image: url(" .. imageFileName .. ");")
end

--- Sets a callback to be used when this label is clicked. When this
-- function is called by the event system, details of the event will be
-- appended as the final argument (see @{mouseClickEvent})
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setClickCallback (func, ...)
  setLabelClickCallback(self.name, func, ...)
  self.clickCallback = func
  self.clickArgs = { ... }
end

--- Sets a callback to be used when this label is double clicked. When this
-- function is called by the event system, details of the event will be
-- appended as the final argument (see @{mouseClickEvent})
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setDoubleClickCallback (func, ...)
  setLabelDoubleClickCallback(self.name, func, ...)
  self.doubleClickCallback = func
  self.doubleClickArgs = { ... }
end

--- Sets a callback to be used when a mouse click is released over this label. When this
-- function is called by the event system, details of the event will be
-- appended as the final argument (see @{mouseClickEvent})
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setReleaseCallback (func, ...)
  setLabelReleaseCallback(self.name, func, ...)
  self.releaseCallback = func
  self.releaseArgs = { ... }
end

--- Sets a callback to be used when the mouse cursor is moved over this label. When this
-- function is called by the event system, details of the event will be
-- appended as the final argument (see @{mouseClickEvent})
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setMoveCallback (func, ...)
  setLabelMoveCallback(self.name, func, ...)
  self.moveCallback = func
  self.moveArgs = { ... }
end

--- Sets a callback to be used when the user scrolls over this label. When this
-- function is called by the event system, details of the event will be
-- appended as the final argument (see @{mouseWheelEvent})
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setWheelCallback (func, ...)
  setLabelWheelCallback(self.name, func, ...)
  self.wheelCallback = func
  self.wheelArgs = { ... }
end

--- Sets a callback to be used when the mouse passes over this label.
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setOnEnter (func, ...)
  setLabelOnEnter(self.name, func, ...)
  self.onEnter = func
  self.onEnterArgs = { ... }
end

--- Sets a callback to be used when the mouse leaves this label.
-- @param func The function to use.
-- @param ... Parameters to pass to the function. Must be strings or numbers.
function Geyser.Label:setOnLeave (func, ...)
  setLabelOnLeave(self.name, func, ...)
  self.onLeave = func
  self.onLeaveArgs = { ... }
end


--- Sets the style sheet of the label
-- @param css The style sheet string
function Geyser.Label:setStyleSheet(css)
  css = css or self.stylesheet
  setLabelStyleSheet(self.name, css)
  self.stylesheet = css
  self:autoAdjustSize()
end

--- Sets the hyperlink styling for the label
-- @param linkColor Color for normal links (e.g., "cyan", "#00ffff")
-- @param visitedColor Color for visited links (e.g., "purple", "#ff00ff")
-- @param underline Whether links should be underlined (default: true)
function Geyser.Label:setLinkStyle(linkColor, visitedColor, underline)
  if underline == nil then
    underline = true
  end
  setLinkStyle(self.name, linkColor, visitedColor, underline)
end

--- Resets the hyperlink styling to Qt defaults
function Geyser.Label:resetLinkStyle()
  resetLinkStyle(self.name)
end

--- Clears the visited links history for this label
function Geyser.Label:clearVisitedLinks()
  clearVisitedLinks(self.name)
end

--- Sets the tooltip of the label
-- @param txt the tooltip txt
-- @param duration the duration of the tooltip
function Geyser.Label:setToolTip(txt, duration)
  duration = duration or 10
  setLabelToolTip(self.name, txt, duration)
  self.toolTip = txt
  self.toolTipDuration = duration
end

--- Resets the tooltip of the label
function Geyser.Label:resetToolTip()
  resetLabelToolTip(self.name)
  self.toolTip = nil
  self.toolTipDuration = nil
end

--- Set a predefined mouse cursor shape for this label
-- @param cursorShape the predefined cursorshape as a string
-- See: <a href="https://wiki.mudlet.org/w/CursorShapes">https://wiki.mudlet.org/w/CursorShapes</a>
function Geyser.Label:setCursor(cursorShape)
  setLabelCursor(self.name, cursorShape)
  -- Get cursorShape as string
  for k,v in pairs(mudlet.cursor) do
    if cursorShape == v then
      cursorShape = k
    end
  end

  self.cursorShape = cursorShape
end

--- Set a custom mouse cursor shape for this label.
-- See: <a href=https://doc.qt.io/qt-5/qcursor.html#shape>https://doc.qt.io/qt-5/qcursor.html#shape</a>
-- @param customCursor location of your custom cursor. It's suggested to use a png with size of 32x32 which is supported on all platforms
-- @param hotX the X position of the cursor hotspot
-- @param hotY the Y position of the cursor hotspot
function Geyser.Label:setCustomCursor(customCursor, hotX, hotY)
  hotX = hotX or -1
  hotY = hotY or -1
  setLabelCustomCursor(self.name, customCursor, hotX, hotY)
  self.customCursor = customCursor
end

--- Resets the to the default Mouse Cursor Shape for this label
function Geyser.Label:resetCursor()
  resetLabelCursor(self.name)
  self.cursorShape = 0
  self.customCursor = ""
end

--- closes all nested labels
function closeAllLevels(label)
  if label.nestedLabels and label.nestedLabels[1] then
    label = label.nestedLabels[1]
  end
  for i, v in pairs(label.container.Label.scrollV) do
    v[1]:hide()
    v[2]:hide()
  end
  for i, v in pairs(label.container.Label.scrollH) do
    v[1]:hide()
    v[2]:hide()
  end
  for i, v in pairs(label.container.windowList) do
    if v.nestParent then
      v:hide()
    end
  end
end

--- Closes all nested labels under the given label, including any
-- nested children those children might possess
-- @param label The name of the label to use
function closeNestChildren(label)
  local nLabels = label.nestedLabels
  if nLabels then
    for i, v in pairs(nLabels) do
      v:hide()
      if v.nestedLabels then
        closeNestChildren(v)
      end
      if Geyser.Label.scrollV[v.nestParent] then
        Geyser.Label.scrollV[v.nestParent][1]:hide()
        Geyser.Label.scrollV[v.nestParent][2]:hide()
      end
      if Geyser.Label.scrollH[v.nestParent] then
        Geyser.Label.scrollH[v.nestParent][1]:hide()
        Geyser.Label.scrollH[v.nestParent][2]:hide()
      end
    end
  end
end

--- Internal function.  This is a callback from a nested
-- labels scrollbar.
-- @param label The name of the scrollbar
function doNestScroll(label)
  local scrollDir = 0
  if string.find(label.name, "forScroll") then
    scrollDir = 1
  else
    scrollDir = -1
  end
  local bothScrolls
  if (string.sub(label.name, -1, -1) == "V") then
    bothScrolls = Geyser.Label.scrollV[label.nestParent]
  else
    bothScrolls = Geyser.Label.scrollH[label.nestParent]
  end
  local bscroll = bothScrolls[1]
  local fscroll = bothScrolls[2]
  local scrollDiff = fscroll.scroll - bscroll.scroll
  fscroll.scroll = fscroll.scroll + scrollDir
  bscroll.scroll = bscroll.scroll + scrollDir
  if bscroll.scroll < 0 then
    bscroll.scroll = 0
    fscroll.scroll = scrollDiff
  end
  if fscroll.scroll >= fscroll.maxScroll then
    fscroll.scroll = fscroll.maxScroll
    bscroll.scroll = fscroll.scroll - scrollDiff
  end
  bscroll.nestParent:displayNest()
end

--- Displays the nested elements within label, and orients them
-- appropriately
-- @param label The name of the label to use
function Geyser.Label:displayNest()
  local maxDim = {}
  local flyMap = { R = { 1, 0 }, L = { -1, 0 }, T = { 0, -1 }, B = { 0, 1 } }
  if self.windowname ~= "main" then
    maxDim["H"], maxDim["V"] = getUserWindowSize(self.windowname)
  else
    maxDim["H"], maxDim["V"] = getMainWindowSize()
  end
  local parent = self
  --build a list of the labels we can use until we hit the max
  local nestedLabels = {}
  nestedLabels["V"] = {}
  nestedLabels["H"] = {}
  local layout = {}
  layout["V"] = 0
  layout["H"] = 0
  local scrollStartV, scrollEndV, scrollStartH, scrollEndH = nil, nil, nil, nil
  local scrollV, scrollH = nil, nil
  if Geyser.Label.scrollV[parent] then
    scrollStartV = Geyser.Label.scrollV[parent][1].scroll
    scrollEndV = Geyser.Label.scrollV[parent][2].scroll
  end
  if Geyser.Label.scrollH[parent] then
    scrollStartH = Geyser.Label.scrollH[parent][1].scroll
    scrollEndH = Geyser.Label.scrollH[parent][2].scroll
  end
  local entryCount = { V = 0, H = 0 }
  parent.nestedLabels = parent.nestedLabels or {}
  for i, v in pairs(parent.nestedLabels) do
    entryCount[v.layoutDir] = entryCount[v.layoutDir] + 1
    if v.layoutDir == "V" and not scrollV then
      if layout[v.layoutDir] + v.get_height() <= maxDim[v.layoutDir] then
        if not scrollStartV or (entryCount[v.layoutDir] > scrollStartV and entryCount[v.layoutDir] < scrollEndV) then
          table.insert(nestedLabels[v.layoutDir], v)
          layout[v.layoutDir] = layout[v.layoutDir] + v.get_height()
        end
      else
        scrollV = true
        table.remove(nestedLabels[v.layoutDir])
        table.remove(nestedLabels[v.layoutDir])
        v:hide()
      end
    elseif v.layoutDir == "H" and not scrollH then
      if layout[v.layoutDir] + v.get_height() <= maxDim[v.layoutDir] then
        if not scrollStartH or (entryCount[v.layoutDir] > scrollStartH and entryCount[v.layoutDir] < scrollEndH) then
          table.insert(nestedLabels[v.layoutDir], v)
          layout[v.layoutDir] = layout[v.layoutDir] + v.get_width()
        end
      else
        scrollH = true
        table.remove(nestedLabels[v.layoutDir])
        table.remove(nestedLabels[v.layoutDir])
        v:hide()
      end
    end
  end
  --see how far we need to offset to the top or to the left to fit what we're displaying
  local parX = parent.get_x()
  local parY = parent.get_y()
  local parH = parent.get_height()
  local parW = parent.get_width()
  local xOffset, yOffset = 0, 0
  if scrollV or (Geyser.Label.scrollV and Geyser.Label.scrollV[parent]) then
    if not Geyser.Label.scrollV[parent] then
      Geyser.Label.scrollV[parent] = Geyser.Label:addScrollbars(nestedLabels["V"][1].nestParent, nestedLabels["V"][1].flyDir .. nestedLabels["V"][1].layoutDir)
      local numLabels = #nestedLabels["V"]
      Geyser.Label.scrollV[parent][1].scroll = 0
      Geyser.Label.scrollV[parent][2].scroll = numLabels + 1
    end
    table.insert(nestedLabels["V"], 1, Geyser.Label.scrollV[parent][1])
    table.insert(nestedLabels["V"], Geyser.Label.scrollV[parent][2])
    layout["V"] = layout["V"] + Geyser.Label.scrollV[parent][1].get_height() + Geyser.Label.scrollV[parent][2].get_height()
  end
  if scrollH or (Geyser.Label.scrollH and Geyser.Label.scrollH[parent]) then
    if not Geyser.Label.scrollH[parent] then
      Geyser.Label.scrollH[parent] = Geyser.Label:addScrollbars(nestedLabels["H"][1].nestParent, nestedLabels["H"][1].flyDir .. nestedLabels["H"][1].layoutDir)
      local numLabels = #nestedLabels["H"]
      Geyser.Label.scrollH[parent][1].scroll = 0
      Geyser.Label.scrollH[parent][2].scroll = numLabels + 1
    end
    table.insert(nestedLabels["H"], 1, Geyser.Label.scrollH[parent][1])
    table.insert(nestedLabels["H"], Geyser.Label.scrollH[parent][2])
    layout["H"] = layout["H"] + Geyser.Label.scrollH[parent][1].get_width() + Geyser.Label.scrollH[parent][2].get_width()
  end
  if layout["H"] > maxDim["H"] then
    xOffset = parX
  elseif layout["H"] > (maxDim["H"] - parX) then
    xOffset = parX - (maxDim["H"] - layout["H"])
  end
  if layout["V"] > maxDim["V"] then
    yOffset = parY
  elseif layout["V"] > (maxDim["V"] - parY) then
    yOffset = parY - (maxDim["V"] - layout["V"])
  end
  local flyIndex = { R = 0, L = 0, T = 0, B = 0 }
  local yOffsetT = 0
  for i, v in pairs(nestedLabels["V"]) do
    local width = v.get_width()
    local height = v.get_height()
    local number = #nestedLabels["V"]

    if v.flyDir == "L" then
      v.x = parX + flyMap[v.flyDir][1] * width
    else
      v.x = parX + flyMap[v.flyDir][1] * parW
    end

    -- T and B use their own offset values
    if v.flyDir == "T" then
      v.y = parY + flyMap[v.flyDir][2] * height * (number - flyIndex[v.flyDir]) + yOffsetT
      if v.y < 0 then
        yOffsetT = v.y * -1
        v.y = 0
      end
    else

      local edge = parY + parH + (number * height)
      if edge > maxDim["V"]  and v.flyDir == "B" then
        yOffsetT = edge - maxDim["V"]
      else
        yOffsetT = yOffset
      end

      v.y = parY + flyMap[v.flyDir][2] * parH - yOffsetT + height * flyIndex[v.flyDir]
    end

    v:show()
    v:raise()
    moveWindow(v.name, v.x, v.y)
    v:set_constraints()
    flyIndex[v.flyDir] = flyIndex[v.flyDir] + 1
  end
  local flyIndex = { R = 0, L = 0, T = 0, B = 0 }
  local xOffsetL = 0
  for i, v in pairs(nestedLabels["H"]) do
    local width = v.get_width()
    local height = v.get_height()
    local number = #nestedLabels["H"]
    -- L and H use their own offset values
    if v.flyDir == "L" then
      v.x = parX + flyMap[v.flyDir][1] * width * (number - flyIndex[v.flyDir]) + xOffsetL
      if v.x < 0 then
        xOffsetL = v.x * -1
        v.x = 0
      end
    else
      local edge = parX + parW + (number * width)
      if edge > maxDim["H"]  and v.flyDir == "R" then
        xOffsetL = edge - maxDim["H"]
      else
        xOffsetL = xOffset
      end
      v.x = parX + flyMap[v.flyDir][1] * parW - xOffsetL + width * flyIndex[v.flyDir]
    end

    if v.flyDir == "T" then
      v.y = parY + flyMap[v.flyDir][2] * height
    else
      v.y = parY + flyMap[v.flyDir][2] * parH
    end

    v:show()
    v:raise()
    moveWindow(v.name, v.x, v.y)
    v:set_constraints()
    flyIndex[v.flyDir] = flyIndex[v.flyDir] + 1
  end
end

--- Internal function when a parent nest element is clicked
--- to lay out the nested elements within
-- @param label The name of the label to use
function doNestShow(label)
  --Check if children are visible
  local lhidden = true
  if Geyser.Label.closeAllTimer then
    killTimer(Geyser.Label.closeAllTimer)
  end

  Geyser.Label.closeAllTimer = tempTimer(5, function() closeAllLevels(label) end)

  if label.nestedLabels and #label.nestedLabels > 0 then
    lhidden = label.nestedLabels[1].hidden
  end
  if not label.nestParent then
    closeAllLevels(label)
  else
    closeNeighbourChildren(label)
  end
  -- if Children are visible hide them
  if lhidden then
    label:displayNest()
  end
end

function closeNeighbourChildren(label)
 for i,v in ipairs(label.nestParent.nestedLabels) do
  closeNestChildren(v)
 end
end

--- Internal function when a nested element is moused over
--- to lay out the nested elements within that nested element
-- @param label The name of the label to use
function doNestEnter(label)
  if not label then
    return
  end

  if Geyser.Label.closeAllTimer then
    killTimer(Geyser.Label.closeAllTimer)
  end

  if not label.nestParent then
    closeAllLevels(label)
  else
    closeNeighbourChildren(label)
  end

  if label.flyOut and label.nestedLabels then
    label:displayNest()
  end
  --echo("entering label"..label.name.."\n")
  --Geyser.display(label)

end

--- Internal function when a nested element is left
--- to renest elements and restore order
-- @param label The name of the label to use
function doNestLeave(label)
  if Geyser.Label.closeAllTimer then
    killTimer(Geyser.Label.closeAllTimer)
  end
  Geyser.Label.closeAllTimer = tempTimer(.5, function() closeAllLevels(label) end)
end

-- Save a reference to our parent constructor
Geyser.Label.parent = Geyser.Window

-- Overridden constructor
function Geyser.Label:new (cons, container)
  -- Initiate and set label specific things
  cons = cons or {}
  cons.type = cons.type or "label"
  cons.nestParent = cons.nestParent or nil
  cons.format = cons.format or ""

  -- Call parent's constructor
  local me = self.parent:new(cons, container)

  -- Set the metatable.
  setmetatable(me, self)
  self.__index = self
  me.windowname = me.windowname or me.container.windowname or "main"

  -- workaround for createLabel possibly being overwritten and not understanding the new parent argument
  -- see https://github.com/Mudlet/Mudlet/issues/3393
  if me.windowname == "main" then
    createLabel(me.name, me:get_x(), me:get_y(),
      me:get_width(), me:get_height(), me.fillBg)
  else
    createLabel(me.windowname, me.name, me:get_x(), me:get_y(),
      me:get_width(), me:get_height(), me.fillBg)
  end
-- Geyser.Container:new() settles the hidden constraint before there is a widget to hide, so the hide is made good here
  if me.hidden or me.auto_hidden then
    hideWindow(me.name)
  end
  -- parse any given format string and set sensible defaults
  me:processFormatString(cons.format)

  -- Set any defined colors
  Geyser.Color.applyColors(me)
  -- the constraints table is copied wholesale, so a font entry lands in me.font
  -- without ever reaching the label; clear it first and put it back through
  -- setFont(), which echoes for itself when it takes the font, and does not when
  -- it refuses a font that is not a string. Nothing is written to me.font when
  -- the constraints carry no font: an own field would shadow a prototype's.
  if cons.font ~= nil then
    me.font = ""
    if not me:setFont(cons.font) then
      me:echo()
    end
  else
    me:echo()
  end

  -- Set up mouse hover as the callback if we have one
  if cons.nestflyout then
    me:setOnEnter("doNestShow", me)
  end
  -- Set up the callback if we have one
  if cons.nestable then
    me:setClickCallback("doNestShow", me)
  end
  if me.clickCallback then
    if type(me.clickArgs) == "string" or type(me.clickArgs) == "number" then
      me:setClickCallback(me.clickCallback, me.clickArgs)
    elseif type(me.clickArgs) == "table" then
      me:setClickCallback(me.clickCallback, unpack(me.clickArgs))
    else
      me:setClickCallback(me.clickCallback)
    end
  end

  if me.doubleClickCallback then
    if type(me.doubleClickArgs) == "string" or type(me.doubleClickArgs) == "number" then
      me:setDoubleClickCallback(me.doubleClickCallback, me.doubleClickArgs)
    elseif type(me.doubleClickArgs) == "table" then
      me:setDoubleClickCallback(me.doubleClickCallback, unpack(me.doubleClickArgs))
    else
      me:setDoubleClickCallback(me.doubleClickCallback)
    end
  end

  if me.releaseCallback then
    if type(me.releaseArgs) == "string" or type(me.releaseArgs) == "number" then
      me:setReleaseCallback(me.releaseCallback, me.releaseArgs)
    elseif type(me.releaseArgs) == "table" then
      me:setReleaseCallback(me.releaseCallback, unpack(me.releaseArgs))
    else
      me:setReleaseCallback(me.releaseCallback)
    end
  end

  if me.moveCallback then
    if type(me.moveArgs) == "string" or type(me.moveArgs) == "number" then
      me:setMoveCallback(me.moveCallback, me.moveArgs)
    elseif type(me.moveArgs) == "table" then
      me:setMoveCallback(me.moveCallback, unpack(me.moveArgs))
    else
      me:setMoveCallback(me.moveCallback)
    end
  end

  if me.wheelCallback then
    if type(me.wheelArgs) == "string" or type(me.wheelArgs) == "number" then
      me:setWheelCallback(me.wheelCallback, me.wheelArgs)
    elseif type(me.wheelArgs) == "table" then
      me:setWheelCallback(me.wheelCallback, unpack(me.wheelArgs))
    else
      me:setWheelCallback(me.wheelCallback)
    end
  end


  if me.onEnter then
    if type(me.onEnterArgs) == "string" or type(me.onEnterArgs) == "number" then
      me:setOnEnter(me.onEnter, me.onEnterArgs)
    elseif type(me.onEnterArgs) == "table" then
      me:setOnEnter(me.onEnter, unpack(me.onEnterArgs))
    else
      me:setOnEnter(me.onEnter)
    end
  end

  if me.onLeave then
    if type(me.onLeaveArgs) == "string" or type(me.onLeaveArgs) == "number" then
      me:setOnLeave(me.onLeave, me.onLeaveArgs)
    elseif type(me.onLeaveArgs) == "table" then
      me:setOnLeave(me.onLeave, unpack(me.onLeaveArgs))
    else
      me:setOnLeave(me.onLeave)
    end
  end

  if me.toolTip then
    me.toolTipDuration = me.toolTipDuration or 10
    me:setToolTip(me.toolTip, me.toolTipDuration)
  end

  -- Set clickthrough if included in constructor
  if cons.clickthrough then me:enableClickthrough() end

  if me.stylesheet then me:setStyleSheet() end
  me:autoAdjustSize()
  --print("  New in " .. self.name .. " : " .. me.name)
  return me
end

--- Deletes the label using the C++ deleteLabel function
-- Note: Nested labels (in nestedLabels array) have their own containers
-- and will be deleted through their container's cascading delete mechanism.
-- The nestedLabels array is for organizational purposes only.
function Geyser.Label:type_delete()
  -- Clean up nested label references to avoid dangling references
  if self.nestedLabels then
    self.nestedLabels = {}
  end
  deleteLabel(self.name)
end

--- Overridden constructor to use add2
function Geyser.Label:new2 (cons, container)
  cons = cons or {}
  cons.useAdd2 = true
  local me = self:new(cons, container)
  return me
end

--- internal function that adds the "More..." scrollbars
function Geyser.Label:addScrollbars(parent, layout)
  local label = parent.nestedLabels[1]
  local flyDir, layoutDir

  flyDir = string.sub(layout, 1, 1)
  layoutDir = string.sub(layout, 2, 2)

  local cons = { name = "forScroll" .. label.name .. layout, x = label:get_x(), y = label:get_y(),
    width = label:get_width(), layoutDir = layoutDir, flyDir = flyDir, height = label:get_height(), message = "More..." }

  local forward = Geyser.Label:new(cons, label.container)

  forward.nestParent = parent
  forward.maxScroll = #parent.nestedLabels + 1
  forward:setOnEnter("doNestEnter", forward)
  forward:setOnLeave("doNestLeave", forward)
  forward:setClickCallback("doNestScroll", forward)
  cons.name = "backScroll" .. label.name .. layout

  local backward = Geyser.Label:new(cons, label.container)
  backward.nestParent = parent
  backward:setOnEnter("doNestEnter", backward)
  backward:setOnLeave("doNestLeave", backward)
  backward:setClickCallback("doNestScroll", backward)

  return { backward, forward }
end

--- Add a child to this label.
-- @param cons table of Geyser window options such as name, width, and height
-- @param cons.name a unique name for the label
-- @param cons.height height of the label - specify it as the defaults are huge
-- @param cons.width width of the label - specify it as the defaults are huge
-- @param[opt='LV'] cons.layoutDir specifies in which direction and axis should the labels align, where 2 letters combine into the option: first letter R for right, L for left, T for top, B for bottom, followed by the orientation: V for vertical or H for horizontal. So options are: layoutDir="RV", layoutDir="RH", layoutDir="LV", layoutDir="LH", and so on
-- @param[opt=false] cons.flyOut allows labels to show up when mouse is hovered over
-- @param[opt=''] cons.message initial message to show on the label
-- @param[opt='white'] cons.fgColor optional foreground colour - colour to use for text on the label
-- @param[opt='dark grey'] cons.color optional background colour - colour of the whole label
-- @param[opt=1] cons.fillBg 1 if the background is to be filled, 0 for no background
-- @param container the container to add as a child
function Geyser.Label:addChild(cons, container)
  cons = cons or {}
  cons.type = cons.type or "nestedLabel"
  if self.windowname ~= "main" and not container then
    container = Geyser.parentWindows[self.windowname]
  end
  local flyOut = false
  local flyDir, layoutDir
  if cons.layoutDir then
    flyDir = string.sub(cons.layoutDir, 1, 1)
    layoutDir = string.sub(cons.layoutDir, 2, 2)
  else
    flyDir = "L"
    layoutDir = "V"
  end
  local me = Geyser.Label:new(cons, container)
  --this is our parent
  me.nestParent = self
  me:setOnEnter("doNestEnter", me)
  me:setOnLeave("doNestLeave", me)

  me.flyDir = flyDir
  me.layoutDir = layoutDir
  self.nestedLabels = self.nestedLabels or {}
  for i, v in pairs(self.nestedLabels) do
    if v.name == me.name then
      self.nestedLabels[i] = nil
      break
    end
  end
  if me.index then
    table.insert(self.nestedLabels, me.index, me)
  else
    self.nestedLabels[#self.nestedLabels + 1] = me
  end
  me:hide()
  return me
end

--- Sets label to no longer intercept mouse events
function Geyser.Label:enableClickthrough()
  enableClickthrough(self.name)
  self.clickthrough = true
end

--- Sets label to once again intercept mouse events
function Geyser.Label:disableClickthrough()
  disableClickthrough(self.name)
  self.clickthrough = false
end

-- internal function to change the layout of the rightClick menu if we are at the right edge
-- @param labelNest Nested Labels
-- @param fdir flying direction of the label
local function changeMenuLayout(labelNest, fdir)
  if not labelNest then
    return
  end
  for k, v in pairs(labelNest) do
    v.flyDir = fdir
    changeMenuLayout(v.nestedLabels, fdir)
  end
end

-- internal function to add or restyle an element
local function addElement(self, name, configLabel, myMenu, depth, index, restyle)
  myMenu.MenuLabels[name] = myMenu.MenuLabels[name] or
  myMenu:addChild(
  {
    index = index,
    depth = depth,
    menuName = name,
    width = configLabel["MenuWidth"..depth] or configLabel["MenuWidth"],
    height = configLabel["MenuHeight"..depth] or configLabel["MenuHeight"],
    name = myMenu.name..name,
    format = configLabel["MenuFormat"..depth] or configLabel["MenuFormat"],
    font = configLabel["MenuFont"..depth] or configLabel["MenuFont"],
    fgColor = "nocolor",
    message = name,
    color = "red",
    layoutDir = "RV",
    flyOut = true,
    nestable = true,
  }
)
-- ensure Labels are on the same parent window
if self.windowname ~= myMenu.MenuLabels[name].windowname then
  if self.windowname == "main" then
    myMenu.MenuLabels[name]:changeContainer(Geyser)
  else
    myMenu.MenuLabels[name]:changeContainer(Geyser.parentWindows[self.windowname])
  end
end

if restyle then
  myMenu.MenuLabels[name].stylesheet = nil
end

local Style = configLabel["Style"..depth] or configLabel["Style"]
local MenuStyle = myMenu.MenuLabels[name].stylesheet or configLabel["MenuStyle"..depth] or configLabel["MenuStyle"]
MenuStyle = MenuStyle or configLabel.MenuStyleMode[string.lower(Style)]
myMenu.MenuLabels[name]:setStyleSheet(MenuStyle)
end

-- internal function to create the right click Menu Labels
function Geyser.Label:createMenuItems(restyle, MenuItems, configLabel, myMenu, depth)

  depth = depth or 1
  MenuItems = MenuItems or self.MenuItems
  self.MenuItems = MenuItems
  myMenu = myMenu or self.rightClickMenu
  configLabel = configLabel or myMenu
  myMenu.MenuLabels = myMenu.MenuLabels or {}
  local index = 1

  for i = 1, #MenuItems do
    if type(MenuItems[i]) == "string" and not MenuItems[i].ignore then
      addElement(self, MenuItems[i], configLabel, myMenu, depth, index, restyle)
      myMenu.MenuLabels[MenuItems[i]].index = index
      myMenu.MenuLabels[MenuItems[i]].tblIndex = i
      index = index + 1
    end
    --Ignore all children if parent is hidden
    if type(MenuItems[i]) == "table" and not MenuItems[i - 1].ignore then
      myMenu.MenuLabels[MenuItems[i - 1]]:createMenuItems(restyle, MenuItems[i], configLabel, myMenu.MenuLabels[MenuItems[i - 1]], depth + 1)
      myMenu.MenuLabels[MenuItems[i - 1]].isParent = true
    end
  end
end

function Geyser.Label:styleMenuItems(mode, css)
  local menu = self.rightClickMenu
  mode = mode or menu.Style
  menu.Style = mode
  css = css or menu.MenuStyle
  menu.MenuStyle = css
  self:createMenuItems(true)
end

-- internal function to handle the onRightClick event
-- @param oldClickCallBack previous clickcallback function
-- @param oldClickArgs previous clickcallback args
-- @param event the onClick event
function Geyser.Label:onRightClick(event)
  closeAllLevels(self.rightClickMenu)
  if event.button == "RightButton" then
    local winw = getUserWindowSize(self.windowname)
    local mousepos = self:get_x() + event.x
    local maxdiff = tonumber(self.rightClickMenu.MenuWidth)
    local diff = winw - mousepos
    local flyDir = self.rightClickMenu.nestedLabels[1].flyDir
    if diff <= maxdiff and flyDir == "R" then
      changeMenuLayout(self.rightClickMenu.nestedLabels, "L")
    elseif diff > maxdiff and flyDir == "L" then
      changeMenuLayout(self.rightClickMenu.nestedLabels, "R")
    end
    self.rightClickMenu:move(event.x, event.y)
    doNestShow(self.rightClickMenu)
  end
end

--- Finds and returns a right click menu item.
-- @param name name of the menu item. If the menu item has a parent name needs to be given as "Parent.MenuItemName"
-- @param parent only used internally the right click menu [optional]
-- @param findParent only used internally to return a Parent [optional]
function Geyser.Label:findMenuElement(name, parent, findParent)
  if not name then
    return
  end
  local parent = parent or self.rightClickMenu
  local menu = parent.MenuItems
  local parentName = parent.menuName
  for i = 1, #menu do
    local item = menu[i]
    if type(item) == "string" then
      item = parentName and parentName.."."..item or item
      if item == name and not findParent then
        return parent.MenuLabels[menu[i]], menu
      end
      if findParent and item == name and type(menu[i + 1]) == "table" then
        return parent.MenuLabels[menu[i]], menu[i + 1]
      end
    end
    if type(item) == "table" then
      local itemParent = menu[i-1]
      local element, menuTable = self:findMenuElement(name, parent.MenuLabels[itemParent], findParent)
      if element then
        return element, menuTable
      end
    end
  end
  return nil, "findMenuElement: Couldn't find menu element "..name
end

--- Sets a action to be used when this label from the right click menu is clicked
-- @param name Name of the menu item. If the menu item has a parent name needs to be given as "Parent.MenuItemName"
-- @param ... Parameters to pass to the function. Will be passed directly to the setClickCallback function.
-- @see Geyser.Label:setClickCallback
function Geyser.Label:setMenuAction(name, ...)
  local menuElement = self:findMenuElement(name)
  if not menuElement then
    error ("setMenuAction: Couldn't find menu element "..name)
  end
  menuElement:setClickCallback(...)
end

--- hides a right click menu item
-- @param name Name of the menu item. If the menu item has a parent name needs to be given as "Parent.MenuItemName"
function Geyser.Label:hideMenuLabel(name)
  local menuElement = self:findMenuElement(name)
  if not menuElement then
    error ("hideMenuLabel: Couldn't find menu element "..name)
  end
  local nestTable = menuElement.nestParent.nestedLabels
  local index = table.index_of(menuElement.nestParent.nestedLabels, menuElement)
  -- If it's already hidden do nothing
  if menuElement.ignore then
    return
  end
  menuElement.MenuIndex = index
  menuElement.MenuNestTable = nestTable
  menuElement.ignore = true
  menuElement:hide()
  table.remove(nestTable, index)
  self:createMenuItems()
end

--- shows a previously hidden right click menu item
-- @param name Name of the menu item. If the menu item has a parent name needs to be given as "Parent.MenuItemName"
function Geyser.Label:showMenuLabel(name)
  local menuElement = self:findMenuElement(name)
  if not menuElement then
    error ("showMenuLabel: Couldn't find menu element "..name)
  end
  -- If it's already shown do nothing
  if not menuElement.ignore then
    return
  end
  menuElement.ignore = false
  table.insert(menuElement.MenuNestTable, menuElement.MenuIndex, menuElement)
  self:createMenuItems()
end

--- adds a new item to the right click menu
-- @param name Name of the new menu item.
-- @param parent name of the parent where the new item will be created in (optional)
-- @param index of the new menu item (optional). Not usable together with a nested
--        parent: an item is named for the parent it sits in, so the index lookup
--        misses and raises.
-- @return true, or false plus a message when the item cannot be added
function Geyser.Label:addMenuLabel(name, parent, index)
  if type(name) ~= "string" then
    return false, "addMenuLabel: needs the name of the item to add as a string, got "..type(name)
  end

  local menuElement, menuParent = self:findMenuElement(parent, self.rightClickMenu, true)

  -- findMenuElement reports failure as nil plus a message, so the second return
  -- is a string rather than nil when it fails and cannot be tested for absence -
  -- the element is what has to be checked. With findParent set it only answers
  -- for a parent that is followed by a submenu table, so a parent declared
  -- without one lands here as well: appending to it has nowhere to go.
  if parent and not menuElement then
    return false, "addMenuLabel: Couldn't find menu parent "..parent
  end

  menuElement = menuElement or self.rightClickMenu
  menuParent = menuParent or self.rightClickMenu.MenuItems

  if parent then
    parent = parent.."."
  else
    parent = ""
  end

  if not menuElement.MenuLabels[name] then
    menuParent[#menuParent + 1] = name
  elseif menuElement.MenuLabels[name].ignore then
    self:showMenuLabel(parent..name)
  end

  self:createMenuItems()

  if index then
    self:changeMenuIndex(parent..name, index)
  end

  return true
end

--- changes a right click menu items index
-- @param name Name of the menu item. If the menu item has a parent name needs to be given as "Parent.MenuItemName"
-- @param index the new index
function Geyser.Label:changeMenuIndex(name, index)
  local menuElement, menuTable = self:findMenuElement(name, self.rightClickMenu)

  if not menuElement then
    error ("changeMenuIndex: Couldn't find menu element "..name)
  end

  local nestTable = menuElement.nestParent.nestedLabels
  local newindex = nestTable[index].tblIndex

  -- table index is not the same as index
  -- if element is parent behave differently
  if nestTable[index].isParent then
    if newindex > menuElement.tblIndex then
      newindex = newindex + 1
    end
  end
  --nestTable
  table.remove(nestTable, menuElement.index)
  table.insert(nestTable, index, menuElement)

  menuElement.index = index

  -- MenuItems Table
  -- parents need to bring also their children to their index
  if menuElement.isParent then
    local child = menuTable[menuElement.tblIndex + 1]
    if newindex > menuElement.tblIndex then
      newindex = newindex - 1
    end
    table.remove(menuTable, menuElement.tblIndex + 1)
    table.remove(menuTable, menuElement.tblIndex)
    table.insert(menuTable, newindex, child)
    table.insert(menuTable, newindex, menuElement.menuName)
  else
    table.remove(menuTable, menuElement.tblIndex)
    table.insert(menuTable, newindex, menuElement.menuName)
  end
  self:createMenuItems()
end

--- creates a right click menu for your Label
---@param cons different parameters controlling the size and style of the right click menu elements
--@param[opt="140" ] cons.MenuWidth  default menu width of your right click menu. to give levels different width add a number at the end per level usage MenuWidth1
--@param[opt="25" ] cons.MenuWidth default menu height of your right click menu. to give levels different height add a number at the end per level usage MenuHeight1
--@param[opt="c10"] cons.MenuFormat default font/echo format of your right click menu. different levels can use different formatting. usage MenuFormat1 MenuFormat2
--@param[opt="light"] cons.Style default styling mode of your right click menu. 2 possible modes "light" and "dark". different levels can also have different styling modes
--@param cons.MenuStyle default style of your menu. if this is given cons.Style will be ignored. different levels can also have different MenuStyles
--@param cons.MenuItems list of right click menu items/elements. usage example: MenuItems = {"First", "Second", {"First"},"Third"}
function Geyser.Label:createRightClickMenu(cons)
  cons.width = "0"
  cons.height = "0"
  cons.nestable = true
  cons.name = self.name .. "rightClickMenu"
  cons.MenuWidth = cons.MenuWidth or 140
  cons.MenuHeight = cons.MenuHeight or 25
  cons.MenuFormat = cons.MenuFormat or "c10"
  cons.MenuStyleMode = {}
  cons.MenuStyleMode["light"] = [[QLabel::hover{ background-color: rgba(0,150,255,100%); color: white;} QLabel::!hover{color: black; background-color: rgba(240,240,240,100%);} ]]
  cons.MenuStyleMode["dark"] = [[QLabel::hover{ background-color: #282828;  color: #808080;} QLabel::!hover{color: #707070; background-color:#181818;}]]

  cons.Style = cons.Style or "light"

  if not(self.rightClickMenu) then
    self:setClickCallback(self.onRightClick, self)
  end

  -- create a label with a nestable=true property as base menu
  self.rightClickMenu = Geyser.Label:new(cons, self)
  self:createMenuItems(nil, cons.MenuItems)
end

---
-- The table returned by @{setClickCallback}
-- @field x The x coordinate of the click local to the label
-- @field y The y coordinate of the click local to the label
-- @field globalX The global x coordinate of the click
-- @field globalY The global y coordinate of the click
-- @field button A string corresponding to the button clicked
-- @field buttons A table of strings corresponding to additional buttons held down during the click event
-- @table mouseClickEvent

---
-- The table returned by @{setWheelCallback}
-- @field x The x coordinate of the click local to the label
-- @field y The y coordinate of the click local to the label
-- @field globalX The global x coordinate of the click
-- @field globalY The global y coordinate of the click
-- @field buttons A table of strings corresponding to additional buttons held down during the click event
-- @field angleDeltaX A number corresponding with the vertical wheel motion. For most devices, this number is in increments of 120
-- @field angleDeltaY A number corresponding with the horizontal wheel motion. For most devices, this number is in increments of 120
-- @table mouseWheelEvent

--- Returns a table in the format of getTextFormat which describes the default formatting created by any stylesheets.
-- which are applied to the label.
-- See: <a href="https://wiki.mudlet.org/w/Manual:Lua_Functions#getLabelFormat">https://wiki.mudlet.org/w/Manual:Lua_Functions#getLabelFormat</a>
-- See: <a href="https://wiki.mudlet.org/w/Manual:Lua_Functions#getTextFormat">https://wiki.mudlet.org/w/Manual:Lua_Functions#getLabelFormat</a>
function Geyser.Label:getFormat()
  return getLabelFormat(self.name)
end
